Showing posts with label ADHD. Show all posts
Showing posts with label ADHD. Show all posts

Thursday, September 24, 2020

Forever A 3rd Grader

The Day I Wrote A Personal Narrative

Being a 3rd grader is fun.  Being a 29-year old doing 3rd grade for the third time is not as much fun.  But it's 2020 and the mannying game has turned into a cyber schooling game.  Trying to cyber school a child with severe ADHD is honestly the most difficult thing I have ever had to do.  So to keep myself sane, I have decided to work alongside my little 3rd grader in some of his classes.  For example, he is making concentric circles in art class right now.  We have been having a blast working on those together.  This week, he is writing a personal narrative.  And that is what today's post is.  My personal narrative.

"Personal narratives should have dialogue and characters," the 3rd grade teacher told the class.
The characters in my personal narrative are both struggling through this school year.  My little 3rd grader is losing patience with school.  I am losing patience with the headaches this kid is giving me.  Anyone who knows me well knows I wouldn't trade my mannying gig for anything in the world.  I've begun to consider my options.
Thank goodness the boys physically go back to school in less than a month.  It's a hybrid situation, so they'll be working from home some days, and going in to school others, providing me with a much needed sanity break.
A personal narrative follows a sequence of events.  The kid and I are currently rocking out to some music while working on our circles.
A personal narrative should be either informative, entertaining, or used to persuade.  This is more of a thought dump.
A personal narrative needs a conclusion.
In conclusion, it's almost time for gym class.

The End



Thursday, May 3, 2018

Superheroes

In a world where everyday people go about their business, a super villain rises up out of the shadows.  When all hope seems lost, a group of superheroes stands up for what is right.  Meet the Mhavengers!  (MHA = Mental Health Awareness)
The leader of the Mhavengers is Captain Caution, whose anxiety leads her in safety and thinking things through.  She is followed by Kid Koncentrate, whose ADHD helps him outmaneuver bad guys.  The last member of the team is Artbringer, whose depression helps him feel things more deeply than most.  Together, the Mhavengers bring hope and joy to a scary world.  These are the adventures of the Mhavengers.
Let's take a look at Captain Caution first.  There's a reason she is the leader.  Her ability to think things through keeps her and her team safe.  Rather than acting spontaneously, Captain Caution looks for the best outcome in battle.  She looks at all of her options.  Every option has pros and cons.  Which option has the least cons?  Captain Caution's power of Racing Thoughts helps her to make quick decisions.  She has never lost a team member because she thinks things through.
Captain Caution's weakness, though, is her own mind.  Racing Thoughts is a super power, but also a weakness.  When one's mind is working at the speed of light, it's easy, and inevitable, to go from positive to negative thoughts in a millisecond.  Captain Caution uses the power of optimism when making decisions.  This helps her stay on a positive train of thought.
Next up is Kid Koncentrate.  His ADHD makes him a difficult target to hit.  Always on the move, Kid Koncentrate is always one step ahead of his foes.  And with his super power, Wandering Eyes, Kid Koncentrate is able to notice obstacles that his teammates might have missed.  His impulses are kept in check by Captain Caution.  But when things are looking bad, Captain Caution lets Kid Koncentrate loose.  Enemies won't even know what hit them.
Kid Koncentrate's weakness, like Captain Caution's, is his super power.  His Wandering Eyes may lose focus at times.  When told to be on the look out for something, Kid Koncentrate often fails to find what he is searching for.  He notices all the details except those that are important for the task at hand.
The last member of the Mhavengers is Artbringer.  Artbringer's depression leaves him feeling emotions very strongly.  He can perfectly empathize with the people he is saving.  By putting himself in their shoes, Artbringer is able to find a way to overcome the challenges set before him.  Artbringer's super power is Creativity.  This power helps Artbringer get his team through tough times.  By thinking outside of the box, Artbringer is able to bring villains to justice using the element of surprise.  Everyone has their own unique style of creativity.  Whatever Artbringer creates is sure to leave villains speechless.
Artbringer's weakness is his emotions.  By feeling things so deeply, Artbringer is often brought down by the weight of his feelings and the feelings of others.  He finds that he is unable to continue on in the battle.  But he always rises above this.  And that is a super power in its own right.
The next time you or someone you know complains about a mental disorder that can at times seem like a plague, open up the adventures of the Mhavengers.  These people are real.  Their powers are real.  The woman you walked past in the mall might be Captain Caution.  The 5th grader fidgeting at his desk might be Kid Koncentrate.  And the man painting in the park to fight off his demons might be Artbringer.  Together, they are making the world a better a place.